Champion of Champions Grand Circle of Treachery

 The Champions of each Weapons Class fight each other, all-against-all, last thing Sunday.
 Each will fight with the weapon combination they are champion with.

 The person that wins 2 bouts will be named Champion of Champions – maximum of 5 bouts.

 Point system:
          If you take two hits you are out, commonly known as two global hits in LARP.
          Blows can be continuous but not to the same location – again to discourage poorly delivered blows

 All the above 1 on 1 rules on safety will apply and again refs/judges decisions will be final.

 All combatants are expected to be honourable in competition.

 If a hit is taken but not called, it should be owned-up to in the spirit of fairness.
 In the same vain, if a hit has been called but the hitter thinks it was to an invalid location or from a poorly delivered blow then they  should say. In all cases the Refs/Judges decisions are final.


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