Champion
of Champions Grand Circle of Treachery
The Champions of each
Weapons Class fight each other, all-against-all, last thing Sunday.
Each will fight with the weapon combination they are champion
with.
The
person that wins 2 bouts will be named Champion of Champions –
maximum of 5 bouts.
Point system:
If you take
two hits you are out, commonly known as two global hits in LARP.
Blows can
be continuous but not to the same location – again to discourage
poorly delivered blows
All the above 1 on
1 rules on safety will apply and again refs/judges decisions will be
final.
All
combatants are expected to be honourable in competition.
If a hit is taken but
not called, it should be owned-up to in the spirit of fairness.
In the same vain, if a hit has been called but the hitter thinks
it was to an invalid location or from a poorly delivered blow then they
should say. In all cases the Refs/Judges decisions are final.